Development history

Everything has been in the making for 3 years with a core dev team of 2 people, David OReilly and Damien Di Fede. They created Mountain, which was released in 2014 on Steam & iOS.

Mountain discovered a new audience of non gamers and gamers alike. It has found itself used as a relaxation tool, musical instrument, meditation aid, sound generator and installation. Everything is a much broader expansion of the ideas & approach behind Mountain.

Everything is independently funded, and has received support from the Wellcome Trust - a UK based biomedical research charity, and Sony's Pub Fund initiative.